Wizard’s War
Game Style: A multi-player version of a game like the card game known as War where high cards win each “battle” until one player wins the war by collecting all the cards.
Number of Players: Two to Seven.
Time to Play: 10-20 Minutes.
Object: Win all the cards in the deck.
Set Up: Shuffle the Wizard Cards and deal an equal number to each player. If there are cards left due to the number of players not dividing evenly into the deck, the last cards are removed from play.
Play:
Winning:
Number of Players: Two to Seven.
Time to Play: 10-20 Minutes.
Object: Win all the cards in the deck.
Set Up: Shuffle the Wizard Cards and deal an equal number to each player. If there are cards left due to the number of players not dividing evenly into the deck, the last cards are removed from play.
Play:
- Each player simultaneously takes the top card off their card stack and places it face up in front of them.
- The player with the highest card wins all the cards played.
- The cards are rated from lowest value to highest as follows:
- 2, 3, 4, 5, 6, 7, 8 ,9 10, Jack, Queen, King, Ace, Wizard
- The cards are rated from lowest value to highest as follows:
- The player takes the cards won and places them on the bottom of their deck of cards.
- If when the cards are played face up any players have a tie, all other players lose the battle regardless of their card’s value (even if their cards have a higher value than the those of the players who tied).
- The players who tied then place three cards face down on top of the card they played.
- They then place another card face up.
- Whichever player has the highest card wins all the cards including the face down cards and the cards from the players who were not part of the tie.
- If, however, after playing three cards face down and then a face up card, there is another tie, the players repeat the process. This continues until there is a winner.
- If a player does not have three cards to play face down, they lose the challenge and the player who had three cards wins that player’s remaining cards.
- If neither player has three cards left, they lay down all but one of their cards face down and turn their final card face up. The player with the high card wins all the cards in the round.
- If players do not have three cards left and their final cards result in a tie, they play Rock, Paper, Scissors to decide the winner of the battle.
- Players continue to place a single card face up to see which one has the highest card.
- If a player runs out of cards, they are out of the game.
- Play continues until there is only one player who has all the cards.
Winning:
- The winner is the player who has won all the cards.
- Alternatively, players can set a time limit (for example 15 minutes). After 15 minutes the player with the most cards is the winner.